HIAFF
net theory >>
What happens to practice-based research when it gets teleported to the online space? Metamorphosis. Surf-Sample-Manipulate. Codework. An emerging digital rhetoric that blurs the boundaries between Internet art, critical theory, and electronic literature. Being a digital artist now means using the net as both a compositional and exhibition medium. Here we explore the work of theoretical classics, hyper/text/theory, open source information architecture, net art and its exhibition context, and works of art that reinvent the theoretical essay.
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||| HIAFF 3.0 | university of colorado | department of art and art history | digital arts area | in conjunction with alt-x | atlas | blurr
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The issues of open source and free appropriation are at the forefront of controversy in both the software development scene as well as the net art world. Some believe that free appropriation is inevitable and leads to increased invention and creative participation in the meaning-making process. Others see problems with this movement as it relates to current copyright and intellectual property laws. The issues surrounding open source and "sampling" are an integral part of net art today and are being used to make strong political statements about ideas in the public domain.
H2K: hackers on planet earth

Speakers address issues such as corporate control of the media, censorship, the future of the Internet, Napster, pirate radio, online activism, and hackers
 H2K: hackers on planet earth
Negativland

Intellectual property issues and their relation to cyberspace
Negativland
Open sources in net art
Alexei Shulgin

A discussion of open source ideology in net art
Open sources in net art
The cathedral and the bazaar
Eric S. Raymond

A discussion of the "cathedral'' model of most of the commercial world versus the ''bazaar'' model of the Linux world
The cathedral and the bazaar
Utopian plagiarism, hypertextuality, and electronic cultural production

Perhaps the actions of plagiarists are contributing most to cultural enrichment
Utopian plagiarism, hypertextuality, and electronic cultural production