HIAFF
Broken Saints >>
Brooke Burgess
Ian Kirby
Tobias Tobias
Andrew West

"A mature graphic novel in Flash with original artwork, haunting music, and gripping storylines." -Brooke Burgess, co-creator
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||| HIAFF 3.0 | university of colorado | department of art and art history | digital arts area | in conjunction with alt-x | atlas | blurr
[Reviews] Part movie, part graphic novel, part slide show, Broken Saints is a beautifully written narrative presented within a medium that manifests its own unique characteristics. Working within the limitations of Flash animation (software developed primarily for commercial web interfaces) and modest Internet bandwidth, this on-going saga creates its own aesthetic, markedly different from previous narrative mediums.

The story is divided into twenty-four chapters, fifteen of which have been completed as of this writing. They can be accessed in any order on demand. Although they do follow each other, the storyline jumps from place to place so it is not necessary to view them in any particular order. A well-scored soundtrack plays throughout this piece as well as many audio effects that follow the visual action. All of the dialog and narration is written in text bubbles and fields, similar to reading a comic book. The animation is a series of hand drawn stills that fade in and out, move relative to each other, and change size and shape creating the illusion of animated movement. The artwork is phenomenal and innovatively delivered, greatly contributing to the overall mood of the story. The pace is measured and deliberate, with a decidedly Japanese feel and poetic. As other visual media continues to speed up storylines, never lingering more than a few moments on any given scene, Broken Saints plays against this formula, yet still is able to hold attention and fascinate viewers.

The narration and dialog may seem a bit obscure at first, but as the story moves into scenes of Western culture, the dialog follows suit and becomes more strait forward and linier, similar to many other forms of popular English literature. The four main protagonists are starkly different from each other, each existing in entirely separate worlds. Many odd events and references that occur in one part of the story remain unexplained until appearing again in subsequent chapters. This can leave many questions and stir much speculation but there is no way to pause the story segments like video or DVD. In this way, the story is more like a performance, yet it is the readerâs internal voice that provides the sound and inflection for the dialog and the readerâs decision for the viewing order of the segments that controls many aspects of the experience.

This work is sure to develop a cult following and will surely lead to similar experimentation of different narrative mediums and formats. The slick, well thought out presentation of this work, along with its many innovations breaks new ground not only in story telling, but means of narrative distribution as well.

By Joe Farbrook