The Intruder >>
Natalie Bookchin
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||| HIAFF 3.0 | university of colorado | department of art and art history | digital arts area | in conjunction with alt-x | atlas | blurr
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[Intro] Nathalie Bookchin likes to intervene. She sees the world as is and
imagines what she can do to create a provocation. Similar to other art
hackers like Giselle Beiguelman and Ricardo Dominguez, Bookchin takes the
book and its literary source material as a starting point. In this case,
her source is Jorge Luis Borges, the famous 20th century Argentinian
author of the Garden of Forking Paths and The Aleph. Here she draws from
the short story "The Intruder" and turns it into a game - but not a fun game
to idly pass the time away. This is a game about human relations and the
way we turn our desires into a series of pong events, space invader
self-protection plans, and role-playing identities. It may not be the
greatest story ever told, but it's an innovative attempt to mesh genres
into a remix of a Borges classic.
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